Here's the supposed cover of the new Chaos Daemons codex originally posted on Bell of Lost Souls.
Here's a summary of rumors found on various sources online:
HQ:Special characters:
* Kugath the Plaguefather
* Fateweaver, Oracle of Tzeentch
* Skarbrand the exiled one
God-specific Greater Demons: (significantly more potent and costly than the CSM Major)
* Bloodthirster (don't even try using psychics agasint these guys)
* Keeper of Secrets (dance marine-boy dance...you'll see)
* Lord of Change (tons of shooting, can split fire)
* Great Unclean (a tough Monstrous Creature who wounds on a 2+!)
Special character Heralds:
* The Masque (Slaanesh)
* Epidemius (Nurgle)
* The Bluescribes (Tzeentch)
* Skulltaker (Khorne)
Standard god-specific heralds (four)
-You can take 2 heralds as 1 HQ choice but the army must be led by either a GD or one of the named demons.
Elites:
* Fiends of Slaanesh
* Flamers
* Beasts of Nurgle
* Fleshhounds (with a named character upgrade option)
Troops:
* Bloodletters
* Daemonettes
* Plaguebearers
* Horrors (with a named character upgrade option)
* Furies (do not fill compulsory troops slots)
* Nurglings (do not fill compulsory troop slots)
Fast attack:
* Bloodcrushers
* Seekers of Slaanesh
* Screamers
Heavy:
* Soulgrinder
* Daemon Prince (tons and tons of options)
Wargear and Gifts:
* Chariots are coming to 40k, and are upgrade options for Heralds.
* Many new psychic powers (including a hilarious Slaneesh one which is a much saner version of lash and may inspire some truly comic dreadnought conversions)
* Khorne has an ability to ignore Psychic and Force Sword damage on a 2+!
* Most of the standard daemons are our old favorites (power weapons for knorne, poison for nurgle, etc...)
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